Balancing Patch [March 2020]

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GENERAL CHANGES

BUILDINGS

  • New Altar of Kings cost:
    • 300 Woods 

    • 300 Kröwns 

    • 15 Stones  (Instead of 10)

  • Altar of Kings has been reworked, it now gives:
    • +1 Wood  / +1 Food / +1 Kröwn  / +1 Lore  for every 200 Fame 

      (0-199 Fame  : +0 ; 200-399 Fame  : +1 ; 400-599 Fame  : +2 ; etc) +50 Fame  after building it

    • +1 Happiness 

  • Lighthouse & Kraken Event:
    • Building a Lighthouse on a Harbor or a Longship Dock prevents it from being attacked by the Kraken Event.

  • Carved Stone:
    • Cost cuts from 15 Stones  to 10 Stones  .

  • Brewery Price Reduction:
    • 80 Woods 

    • 40 Kröwns .

  • Villagers can no longer repair a Tower on a Tile under attack.

  • The Clan of the Snake can no longer build the Altar of Kings.

UNITS

  • Healers / Menders:
    • Healing Speed  has been improved by +10%.

  • Smiths:
    • Relics take less time to forge.

  • Shield Bearers:
    • Attack Power  +5%

    • Defence Power  -5%

  • Wyverns:
    • Wyverns have received a complete cosmetic redesign and are now scarier than ever!

DIFFICULTY

  • AI has been improved: Better resource management, better defense and a bit more aggressive.

  • World Hostility has been increased by +10%.

  • Winter Wood's  consumption now depends on difficulty.

  • Draugr Invasion Event is scaled upon difficulty.

  • Earthquake Events are scaled upon difficulty.

    RANKED

    • World Hostility is always set to High in ranked games.

      MILITARY PATHS

      • Guardian, Suppressing Fire:
        • Yearly free Defense Tower upgrade is now stacked if not used.

      • Conqueror, Veteran fighters:
        • Skirmishers: increased the Decolonisation Speed by +5% each. (Previously for Dragonkins).

        • Dragonmen: Whenever a dragonkin kills an enemy unit, you gain a few Dragon Essence.

        RELICS

        • Mjöllnir:
          • Damages are halved on military units.

        • Bragaful:
          • Kröwns  bonus depending on your Commercial Influence is improved.

        • Scabbard of Gram:
          • Deceleration Speed reduced by -5%

        • Jörmunr:
          • You can colonize zones with Lore  every 4 months (instead of 6).

          GENERAL TECHS

          • Erudition:
            • Increases Loremaster Production by 40%. First Carved Stone is free.

          • Negotiate:
            • +20% marketplace stock replenishment.

          • Recruitment:
            • FROM: “Permanently increases Population Growth Speed by 25%. This raises to 50% during 6 months if any unit from your clan is killed by an enemy clan or sacrificed.”

            • TO: Permanently increases population growth speed by 25%. You gain an additional 5% during 4 months for each unit from your clan killed by an enemy clan or sacrificed. (Max 75%) “

          • New Boar's stolen lore:
            • Osmosis (previously Legacy)

          CLANS BALANCING

          The Clan of the OX

          Image
          • City Builder:
            • In improved zones, specialized units get a +10% Production Bonus (instead of 15%) and Buildings upkeep cost is reduced by -50% (instead of -100%). Reduces cost of area’s development by -50%.

          • Military Pressure (200 Famebonus):
            • All non-villager units get a production bonus depending on the number of military units you control.

          • The True Hero (500 Famebonus):
            • Torfin can use provocation: all enemy units and towers target Torfin during a short period and his Defense Power  is increased by +100% for 6 seconds (instead of 10 sec.)

          • Unstoppable:
            • Torfin gains +5% Attack Power  and Defense Power  for each discovered Ancestral Equipment. Whenever a unit dies in the same zone as Torfin, his Health  slowly regenerates by 10% of the dead unit’s max Health .

          The Clan of the kraken

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          • Norns:
            • Happiness  Production +20%

            • Wyrd Production +10%.

          • Near The Sea Spirit:
            • Generates +1 Kröwn  and +1 wyrd every 3 buildings on coastal zones. (Instead of 4 buildings.)

          • Howl of the Sea Master (500 Fame  bonus):
            • Military units killed in a neutral or enemy zone have 30% chance to become Spectral Warrior, joining your ranks under your orders. (Max 7 spectral warriors under your control).

          • Foresight Lore moved to replace Medicine.

          The Clan of the Snake

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          • Signy:
            • -5% Attack Power 

            The Clan of the Dragon

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            • Dragonkin:
              • -5% Attack Power 

              The Clan of the Boar

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              • Lay of the Land:
                • The Environment Hostility has been reduced by -70%

                • Increase of the Production by 10% for non-villager units in Forests, Swamps or Fish. (Instead of 10% for all the villagers.)

              • Bartering:
                • Neutrals will no longer accept the same trading ressources twice. (Except for food for giants)

              • Lore Tree:
                • “Osmosis” is moved from “Negotiate” to “Trading Caravan”.

                The Clan of the Raven

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                • Gear Upgrade:
                  • Gives +2% Attack Power  (Instead of 1%) and Defense Power  for each active Sailor or Merchant (20% max instead of 15%).

                    The Clan of the Goat

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                    • New Starting Bonus:
                      • The Clan start with one Sheep and can build 2 Sheepfolds.

                    • Add a new feature on Goat’s Relic: Building Goat’s Relic now allows you to build another Sheepfold.

                    • Sheep produce 10% less Food .

                    • “Shepherd” Lore and “Spare Tools” (Goat’s 200 Fame  bonus) are reversed.

                        The Clan of the Stag

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                        • Hero Emblem:
                          • Altar of Kings cost 5 Stones  to build.

                          BUG FIXES

                          • While kiting with ranged units, the next attack takes a little bit of time to throw a projectile.

                          • Wolves can migrate to empty neutral territory.

                          • It is no longer possible to assign another sheep to a Sheepfold with the “industrious” Lore.

                          • Wyverns fixes: Skin colors change upon their Power / Resolved a difficulty issue on Hard Mode in Cooperation (Conquest)

                          • Earthquake can no longer target the Altar of Kings.

                          • The steam overlay display has been fixed for macOS Catalina.

                          Thank you all for your support and all of the feedback you have provided over the last few months, it has been absolutely invaluable in our work. Keep the feedback and suggestions coming!

                          - Shiro Games

                          GET NORTHGARD